PROJECT UPDATE: NEEDLE!

So, this week I’ve started the process of re-modelling, texturing and rendering the different segments that will eventually be combined into the final Future Representation (FR) submission. As you can see from the above image, and this short animated segment, I have finished the first ‘injection’ sequence. I have an unfortunate habit of ‘finishing’ something […]

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PROJECT UPDATE: THE PIONEER

An update following last Wednesdays tutorial. I presented my first attempt to model the head of the main character in my film; I’m calling him ‘The Pioneer’. I started by using Blenders sculpt and dynamic topology tools to create a new head model over the top and a basic male head imported from Daz3D. I then […]

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