4 Sun Chamber <I’m amazed that anyone survived. His knowledge has been invaluable> ComOfficer Yu-91 (Europa Collective), ‘The Jupiter’ flight-logs Ghan nearly jumped out of his chair. Doors at either end of the chamber slammed back and shook the entire ship; at the back of the next compartment he could see a row of tanks […]Read more "THE HUMAN SPECTRUM: PART FOUR: SUN CHAMBER"
3 The Warrior and the King <Of course I’m monitoring his life-signs! I’m more worried about his energy usage – > Engineer Owan-M33 (Ionian Territories), ‘The Jupiter’ flight-logs Ghan used the platform to lift himself up to one of the bags. Crawling through a void in the middle, he found himself in a long compartment […]Read more "THE HUMAN SPECTRUM: PART THREE: THE WARRIOR AND THE KING"
2 Dreadnought <Alright – power and fuel are green. Let’s get this over with> Lt-Cmdr Ghan-K81 (Ganymedean Union), ‘The Jupiter’ flight-logs [Ladies and gentlemen – the MKIV-A200 quadsuit…] The instructor lifted herself to full height. Pacing back and forth, she demonstrated its controls. Each suit included a sophisticated life-support suite, tied directly to the user […]Read more "THE HUMAN SPECTRUM: PART TWO: DREADNOUGHT"
Its been some-time since my last blog post. I’ve been busy with thesis – as have all of the MA/MSc students – but we have all submitted our final documents this morning. As well as presenting the main argument of my thesis, The Human Spectrum – a short science-fiction ‘parable’ – is to become the main narrative […]Read more "THE HUMAN SPECTRUM: A SF PARABLE – PART ONE: HOME"
So, this week I’ve started the process of re-modelling, texturing and rendering the different segments that will eventually be combined into the final Future Representation (FR) submission. As you can see from the above image, and this short animated segment, I have finished the first ‘injection’ sequence. I have an unfortunate habit of ‘finishing’ something […]Read more "PROJECT UPDATE: NEEDLE!"
An update following last Wednesdays tutorial. I presented my first attempt to model the head of the main character in my film; I’m calling him ‘The Pioneer’. I started by using Blenders sculpt and dynamic topology tools to create a new head model over the top and a basic male head imported from Daz3D. I then […]Read more "PROJECT UPDATE: THE PIONEER"